Reachin API™ is a modern development platform that enables the development of sophisticated haptic 3D
applications in the user's programming language of choice, such as C++, Phyton, or VRML (Virtual Reality
Modeling Language). The API is unique in that it provides a base of pre-written code that quickly interprets
the user's needs and thus allows for easy, rapid development of applications that fit the specific needs of
the user. Since its inception, the technology platform has evolved to embed not only advanced high-fidelity
haptic features, but also a complete set of classes, nodes and interfaces for managing and synchronizing the
haptics and graphics, and audio aspects of advanced 2D and 3D applications.
The Reachin API is available in two versions, Standard and Professional. The Standard version makes it
possible to develop powerful applications using vrml and Python. The Professional version unleashes the full
potential of the API with full control to customize and develop even more advanced haptic-enabled
applications using C++.
Reachin API Professional™
- Development using C++, VRML and Python.
- Includes C++ and VRML examples
- Includes an extensive library of high quality textures
Reachin API Standard™
- Development using VRML and Python
- Includes VRML and Python examples
- Includes a library of high quality textures.
Features in API 4.2
The addition of the ForceModel library allows users to easily add sophisticated haptic effects to the developed application.
All ForceModels can be created and modified from both C++ and VRML. ForceModels can also be combined to create more complex effects.
The Reachin API 4.2 ships with examples that shows how to implement network support so multiple users can interact in the same scene
graph over the internet or local network. All of the source code is included and can easily be altered to meet specific needs.
Support for advanced graphic features such as vertex and pixel shading
The addition of the OpenGL Shading Language (GLSL) allows users to create custom
materials with incredible realism which further enhances the experience of
the developed application.
Support for Microsoft Visual Studio .NET 2005 and 2003
The Reachin API supports Microsoft Visual Studio .NET, which will give
the user access to a single, unified, fully customizable environment with excellent debugging
capabilities. Microsoft Visual Studio .NET provides an advanced IDE to
further speed up development, using improved flow control and extensive
Advanced sound system
The sound system supports 3D surround sound and support for precise mathematical sounds.
Updated hardware support for 3DConnexion devices
Support for the latest devices from 3DConnexion, including Space Mouse Plus,
Space Traveler and Space Pilot.
Supports Microsoft Standard Template Libraries (STL)
Conforms to Microsoft's implementation of STL.
Improved device interface
The device interface has been improved for better support of 3rd party
hardware such as SensAble, Novint, Force Dimension and 3D Connexion.
Updated 3rd party component support
Improved and extended support for image formats
Support for several new image formats such as: JPG, BMP,GIF,DDS and TIFF has been added.
Extensive documentation and On-line Help System
The documentation of the API and User Interface Toolkit has been completely rewritten to a more
standardized and intuitive form. The new improved Python documentation makes it even easier to
get started with the Reachin API. A search feature has been added to the documentation and the
Programmer’s Guide has been updated.
Project Wizard for MS Visual Studio
Fast forward feature for application development through C++ programming.
System Support Tool to improve communication.
A System Support Tool has been added to help the user collect detailed information about
the API setup to facilitate efficient communications with the Reachin support team.
Professional texture library included
The Reachin API comes bundled with over one hundred professional textures from Arroway Textures.
Extensive set of examples and code snippets
The Reachin API contains several examples both for VRML/Pyhton and C++.
For more information, download our product sheet or our demos here.
If you want us to contact you please send an email to firstname.lastname@example.org.
Virtual Clay Modelling
Work in MS Visual Studio